Configuring player information forwarding

Velocity supports forwarding information about your players to your servers, such as IP addresses, UUIDs, and skins. Velocity supports two different methods for forwarding player information to your servers, which are described in the appropriate sections.

Configuring modern forwarding

modern forwarding is a Velocity-native format. It forwards all player information in an efficient binary format and employs a MAC code to make it much more difficult to trick the server into impersonating your Velocity proxy. However, it is only available for Minecraft 1.13 or higher.

To use modern forwarding with any supported server implementation, set the player-info-forwarding setting in velocity.toml to modern. You must also change the forwarding-secret setting to a unique secret. You then need to ensure your server is properly configured to use modern Velocity forwarding.

Caution

Modern forwarding, while more secure than the legacy BungeeCord forwarding scheme, is incompatible with Minecraft versions below 1.13, Minecraft Forge (both versions for Minecraft 1.12.2 and below and for 1.14 and above), and ProtocolSupport. If you support or rely on any of these, you will need to use legacy BungeeCord-compatible forwarding instead.

Paper

You will need build 377 and above for Paper 1.13 or any version of Paper 1.14+ to use modern forwarding using Paper.

To allow Paper to understand the forwarded player data, in your paper.yml, set settings.velocity-support.enabled to true and settings.velocity-support.secret to match the secret in your velocity.toml. You must also set settings.velocity-support.online-mode to the online-mode setting in your velocity.toml. Once you’re done editing paper.yml, reboot your server.

Fabric

A mod called FabricProxy <https://www.curseforge.com/minecraft/mc-mods/fabricproxy> allows you to use Velocity modern forwarding with a modded server using Fabric.

Configuring legacy BungeeCord-compatible forwarding

legacy forwarding is the player information forwarding protocol that is used by BungeeCord when enabling IP forwarding from BungeeCord. Due to this, it is ubiquitous and well-supported by most server implementations. It has excellent compatibility (supporting versions as old as 1.7.2, released in 2013) and will work with Forge if you also install SpongeForge on your modded server and configure it correctly. However, it is not as secure as the Velocity forwarding.

If you need to use legacy BungeeCord-compatible forwarding, simply set your player-info-forwarding setting in velocity.toml to legacy. You will also need to make sure your server is properly configured to understand the data sent by Velocity.

Caution

Legacy BungeeCord-compatible forwarding allows anyone to pretend they are your proxy and allow them to log in under any username or IP address! You must make sure that you have a firewall set up on your servers or use a plugin such as IPWhitelist to make sure your servers are protected.

Spigot / Paper

To make Spigot or Paper understand the data forwarded from Velocity, set settings.bungeecord to true in your spigot.yml and then reboot your server.

Sponge

To configure Sponge to understand the data forwarded from Velocity, set modules.bungeecord to true and bungeecord.ip-forwarding to true in your config/sponge/global.conf file, and then restart your Sponge server.